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Chapter 256: The Game Advantage Depends on Google


After about ten hours, Lan Mu found that the players had begun to adapt to this kind of game.

Start by consciously building up food reserves.

In this game, food and water are essential.

At first, the player explores to kill monsters, and they don't know what to do with the corpses.

Some people cut off their heads and went back to exchange for meritorious service.

Some people have disposed of animal carcasses in reality, barely decomposed the carcass, and taken some seemingly important parts in exchange for merit.

However, in the end, the player discovers that a whole corpse has the most merit, so after hunting monsters, they all drag them back to the base.

Over time, they received a lot of feats, only to find that the base did not provide food and water for free.

When hunger haunts them, they find that it takes merit to eat the processed meat.

"It's so dark."

As a result, players who know how to cook become dads in the game, because not everyone can make a fire in the wild.

Teams combine to hunt monsters, and the chef disposes of the corpses, leaving the meat to make into food, and sending the rest back to the base in exchange for merit.

One after another, a team began to unconsciously divide labor.

Interestingly, this division of labor relies on the player's skills in the real world.

In reality, the believers who are extremely devout to Gabriel are naturally magicians, the core masters of the team.

If you are injured, you have to rely on the magician to heal, and when you encounter a powerful monster, you have to rely on the magician to control the field, and everyone gives priority to protecting the magician.

Secondly, there are the team commanders, most of whom are professional gamers, who have better adaptability and understanding of the game than the average person, and are leaders and tactical guides.

Surprisingly, however, the third-ranked profession is not a chef dad, nor is it a so-called t, nor is it a real-life player who is good at sports.

But he is a craftsman, and he knows the skills of carpenters and stonemasons, otherwise the team would not even have a wheelbarrow.

"Hey, this game really makes players start from scratch, Tom wants you to be a tech nerd, otherwise we're going to spend merit on a transporter like the team over there."

Nani assembled a team, and although there were only fifteen people, they had all the organs.

Their team was the first to discover that the game could create its own creations, with an astonishingly high degree of freedom.

Crafting trolleys, axes, man-made weapons, and much more, they don't need to spend merit to buy the base's high-tech and do it themselves.

In the case of the magician, technodi, and even the chef are the dads of the team, Nani can still be the team leader without any skills.

It depends on the understanding of this unique game, which is different.

In the period when all teams only dare to hunt small monsters, and run away when they encounter big monsters or group monsters.

Tanani was the first to lead the team to eliminate nine velociraptors.

Using traps and arson, they eliminated the small group of velociraptors without sacrificing a single person.

It also served as the leader of his team and made a name for himself in North America.

That's a velociraptor ah, a group of velociraptors with as few as seven or eight, more than a dozen dispatches, the player encounters can only escape, and it is the kind that can't escape, it's a player's nightmare, and is considered the most powerful monster near the base.

However, in the early stage, Nani's team used human intelligence to destroy nine velociraptors.

When the plank trucks dragged the velociraptor corpse back to the base, players throughout North America were in a stir.

The sense of accomplishment of using your wits to defeat powerful enemies fascinates players, and killing nine monsters is more proud than killing a hundred monsters in other games.

"We've accumulated a lot of merits, and we can finally consider exchanging skills."

"Redeem it for high cooking, I'm not very satisfied with the food I made" "Let's learn how to make leather, our novice clothes are about to rot" "I want to learn to swim, I can't swim in reality, and if I hadn't dragged everyone down, we would have crossed the Novice River a long time ago."

Everyone has their own opinions and life skills that they want to learn.

However, no one proposed to learn combat skills, and in Nani's understanding, he told everyone that combat skills are all chicken ribs, and their team originally relied on wisdom and tools to win, and could they learn combat skills and fight with velociraptors "There's no rush in cooking and leathermaking, but Tom does need to learn how to swim quickly, and we're already behind Teemo's team," Nani said. ” Swimming is really an innate weakness for some players, who can't swim in reality, and as a result, they can't even cross a river in the game.

The Novice River, named by the player, is located twenty miles west of the base and is the first and only river the player encounters.

There is a lot of water and a lot of monsters, but many players have crossed the river to get there, bringing back news that there are ores and more powerful monsters there.

Nani continued, "The rest of the merits, if you trust me, will be combined to exchange for the skills of the Architecture series." ” After listening to Nani's explanation, everyone exclaimed, "You want to build your own town so soon" "It's just a closed beta."

Nani laughed, "There are some things that you have to try out during closed beta, and if my estimate is correct, tomorrow we can build the first out-of-base fortress in the game" The game is all about being open-minded Hearing Nani's ambition, everyone shouted, "Okay, let's build our own territory together" The next day, the second day in the game, was only ten hours in reality, and it was only four o'clock in the morning.

Because it is a dream world, the ratio of time to reality is 2:1.

This was stated as early as the official website.

A large group of people are addicted to the game, and although it is extremely sadistic, they have a lot of fun.

Nani's team has always been among the top teams in North America, and they've started building homes on the other side of the River.

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When other players found out about their move, the news immediately spread across North America.

"Nani's team is building a fortress" "They have already built the foundation and the wall" More and more players came to watch, and some even joined Nani's team directly.

As the team grew, so did the construction progress.

"Tom get off the assembly line and check the inner wall structure of the furnace" "How did you get the glass, go and use Google" "The rope of the pulley is not strong enough, everyone has to find a way to solve it" Nani kept commanding, and whenever they encountered difficulties in building the fortress, they went straight down the line to check the information.

It's like they're traversers, with an entire civilization standing behind them, frantically climbing the tech tree in the early stages.

From a technical point of view alone, they have surpassed all closed beta players.

Many closed beta players are interested in magic and base fighting skills, trap-making skills, etc.

Isn't it a disease to make pulleys and glass in the game?

However, when Nani's team returned to base with a shipment of goods, the players were dumbfounded.

These guys actually made explosives Although it is extremely simple and even a little unsafe, this is of great benefit to killing monsters after all, and it will cause a rush among the player group for a while.

This is much cheaper than the weapons of the base, a can of explosives sells for only 2 merits, and the price is the same as two rounds of ammunition at the base.

No matter how you think about two bullets, one can of explosives is not as powerful, and against some large creatures, one can of explosives can be used too much.

So Nani started the business of the gun base and earned a lot of merit.

Lan Mu, who overlooks the player's behavior from high in the dream sky, quickly discovers the player's behavior of climbing the technology tree.

But this is what he has long expected.,The base is not much different from reality except for the sci-fi creations in the middle and late stages.,The skills you will have in reality.,You don't have to learn it in the game.,It won't be in reality.,You can learn to use it in reality in the game.。

So Google, encyclopedias, and other things suddenly became the player's guidebook, and they frantically posted on the forums about how various items are made and how various materials can be substituted in the game.

And this trend was triggered by Nani, who caused many people to marvel after he posted a video of his game the next morning.

Other beta players were amazed by Nani's ability to understand the game, and even played with technical advantages in the game, which pitted players for their money.

Netizens who don't have an internal beta number can't believe what a free game this is, it's simply a real world for players to play.

After watching the game video, netizens who did not have the qualifications for the closed beta were envious, realizing that this was an epoch-making game, and they were looking forward to when the second round of closed beta places would be sent, or simply open beta.

And after more and more players say the life skills learned in the game, which can also help the reality, it is even more sensational.

For example, cooking and swimming, in the game's base learning machine, players are directly instilled with information about the two skills, and as a result, in reality, they also learn the relevant abilities.

Swimming is a very simple thing, but in reality, people who can't swim usually don't dare to try in the water, plus they don't know how to do it, so they give up after choking a few mouthfuls.

But in the game, players have the courage to try, learn to swim and then go to reality, and naturally they are not afraid of water.

It's the same with cooking, peeling, tailoring, etc., as long as you use it many times in the game, and you use it to the point of being very proficient, it's basically the same in reality.

In reality, college students studying architecture are eager to wear the architectural skills in the game.

In reality, I studied engineering and manufacturing, and I also drooled over the related skills in the game.

Knowledge downloads are a technology that only exists in science fiction.

Such a game that directly inputs real knowledge is completely a scumbag benefit Some players even said that he would play even if it was $500, even if it was $50,000 Lan Mu smiled slightly, realizing that the time was almost up.

"It's time to increase the number of players, but unfortunately, as you get more players and more areas to explore, you'll soon find out what really difficult monsters are" To be continued

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