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Chapter 1996: Boss's "Freedom" (YRH065 and Shibi)


Ziqing screamed sadly, do you want this?

Players can adjust the degree of true perception, you can reduce the pain, just hang up and resurrect once, and the system also protects novice players, dying before level 20 will not lose experience.

But it's strange, but it really has to bear the damage value of all kinds of knives, axes, slashes, and fires on his body, and all slashes in the monster's vision are extremely bloody.

In my mind, the various scenes of the original owner being abused and killed by the player kept flashing over and over, overlapping with everything he had personally experienced.

No matter how the original owner knelt on the ground and begged for mercy, these players just surrounded her and laughed, "Look, this monster is so special, I even know how to beg for mercy."

The game is getting more and more interesting.

"That's it" As he spoke, a knife looked at her body, and an arm was immediately chopped off, and blood spurted out.

"Yes, yes, kill it and see what kind of treasure it is."

So all kinds of swords fell on her indiscriminately and in an orderly manner All the memories were superimposed, and Ziqing felt that there was no expected hatred in his heart.

If you hate those players, if you change to yourself, if you encounter an unusual monster, I'm afraid you will have to test it all kindly.

It can only be said that their positions are different.

Since you are now a wild monster, do your part.

Why do you have to blame the experience and achievements of the player unconditionally, she has to be the one who uses the player as a leveler, abuse, and abuse to death.

A belief became more firm in my heart: kill, kill, kill players to let those players know that monster is also dignified Ziqing dragged his extremely painful body back to the tent.

After learning from the pain, it seems that what I have done during this period of time is too "high-profile", and the key is that there is no high-profile capital, that is, looking for abuse.

Half a year later, Ziqing finally rose from level 19 to level 20.

Level 20 is a hurdle for the player, and it is also a major turning point for creeps.

Ziqing became an elite monster after surpassing her original level, but when she reached level 20, her identity immediately made a qualitative leap boss.

The "renegade nomad" suffix has been changed from "elite" to "boss", while the font has also changed to blue-purple, and the flames of the border are brighter and more domineering.

What's even more pleasing is that she now has all of her stat values doubled.

The originally monotonous and pale attribute value panel has gradually become plump.

A renegade nomad boss Level: 20 Health: 12000 Defense: 180 Attack Value: 160 Stamina: 50 Agility, speed, and the stat values of these details are also displayed one by one.

The initial value is the same as all other normal creeps, which is 5.

These stats will only increase when she levels up again.

Ziqing is most concerned about whether he can leave this square inch now.

If you can't leave, you will stand out from the crowd of ordinary monsters with such a "dazzling" name.

It's just a live target, telling the player that there's a wild mini-boss here, and then waiting for the player to team up to come and kill themselves In that case, even if you have thousands of faith spirits, you won't be enough to die Thinking about the various ways of dying before, my body instinctively feared and trembled.

Even if you are an old fritter, you can imagine how the original owner survived, no golden finger, no special skills to be tortured and killed again and again, how lonely and desperate.

That's why I have to seek a messenger to counterattack for my life.

Or perhaps it is this boundless pain and despair that sharpens her spirit day after day, blurring her memory of her original identity.

Retracting these messy thoughts, Ziqing's current principle is to avoid players as much as possible, keep a low profile and keep a low profile, and get into less trouble.

Zi Jing barely had any pause, and immediately after the upgrade, he began to test the bottom line of the system king Twenty meters, twenty-five meters, and fifty meters were already the farthest she had been from the campfire.

Ziqing couldn't help but feel a little excited.

Stabilizing her mind, she took another step forward, thinking about the "warnings" that were full of Sen Sen's murderous intent again and again, and she was very careful and cautious in every step she took.

One step, two steps, no dinging system prompt, no system warning sound, I found that I could finally leave the campfire However, when she was a hundred meters away from the bonfire, a dialog box popped up: Warning: Leaving the campfire is no longer protected by the camp, please ask if the "mutinous nomads" have decided to leave Ziqing had been trapped by this campfire for nearly a year, and there was a mountain of swords and flames outside, and she decided to get out of this place So I didn't hesitate to say "yes".

Ding: "Mutinous Nomad" You have now become a wandering boss in the wild, may I ask whether the system gives profit and loss support or is it self-financing Ziqing was on guard all of a sudden, "What the hell is self-financing?"

The system immediately popped up a drop-down box and elaborated on the concept of self-financing.

Ziqing read ten lines at a glance, and summed it up in one sentence: the wool comes out of the sheep.

All the experience and items dropped by monsters in the game when they die are deprived of them from the monsters.

If it is a fixed boss in the camp, the drop rate of each time it is killed by the player is provided by the campfire.

And once you leave the campfire, the boss is killed by the player, and the player also has to give a certain drop rate, at this time, if it is paid by the system, the boss will not bear the cost of the drop rate, but what the boss gets from killing the player in the future will also belong to the system.

Ziqing felt that his hands couldn't help but tremble a little, he didn't expect it to be so difficult to be a "free" wild monster.

Ziqing saw that there was another box on the attribute value panel: drop rate.

The system randomly draws a few items from the package and puts them in the box, which means that if you are killed by the player, these items will fall out as the loot of those players who kill the boss.

Zi Jing calculated that with her current level and items, it would only be enough for her to die two or three times.

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Between camp security and freedom, Ziqing gritted his teeth and let go, but still chose freedom.

In this world, there are so many benefits, there is no cheapness to pay, and you will pick up the road of free field boss with "self-financing" and decisively.

Finally out of the camp, finally out of the place where he was imprisoned.

Suddenly, the sky was high and the wind was clear, and I finally saw the scenery except for those tents and bonfires.

Ziqing indulged in running, feeling the speed and freedom of the breeze blowing on her cheeks and lifting her long hair, Running out of the camp range, a "ding" system prompt suddenly sounded in my head.

Ziqing's body stiffened suddenly, she had been on the verge of a nervous breakdown from this kind of system prompt for more than a year.

Quickly bring up the panel.

The hanging heart finally fell, and Ziqing breathed a sigh of relief, fortunately it was not a "warning" t1706231537: