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Chapter 564: The Matching Mechanism of Conscience


Because of this loser mobile game, there are too many benefits, and it has to attract complaints from many players.

Especially in gaming forums, as well as social software, players communicate with each other.

Come and go, and get to know each other.

With the rapid growth of the ranking of loser mobile games in the download list, it has attracted more attention from the industry.

This time, even Ni Changfeng and Qian Shaoling had to be dumbfounded.

"I'll go!

How is this possible!

The rankings are rising so fast!

” Qian Shaoling couldn't help but exclaim.

When he saw that the ranking of the loser's mobile game had broken into the top ten, Qian Shaoling was already a little panicked in his heart.

He didn't hesitate any longer, and immediately told Ni Changfeng the news.

Originally, Ni Changfeng never expected such a thing to happen, and he was still planning a plan to seize power from Qian Shaoling.

And at this moment, after hearing the news that Qian Shaoling told him, he couldn't continue to be calm.

"Little money, what do you say?

The loser mobile game has broken into the top 10 of the download list?

Ni Changfeng's right hand holding the mobile phone trembled slightly.

"That's right, yes, I didn't expect it to break into the top ten!"

Qian Shaoling's tone also aggravated, and he had no way not to be surprised.

"Okay then, the money is less, let's meet and talk again!"

Ni Changfeng ended the call, then lit a cigarette and took a hard puff.

"How is that possible!

Could it be that Wu Liang stepped on shit luck?

” Ni Changfeng was puzzled by this.

Then he shook his head again, rejecting the immature idea.

"Impossible, the number of downloads is definitely not obtained by luck, so what means did Wu Liang use to achieve it?"

Ni Changfeng couldn't figure it out.

According to common sense, Wu Liang's game is nothing special, and in terms of publicity, it is far inferior to the mobile game of his Lingfeng Studio, but recently it has entered the top ten of the download list as a dark horse, which is worth studying!

Ni Changfeng couldn't understand the truth in this.

Actually, in the final analysis, it was Ni Changfeng who underestimated Wu Liang too much.

Although Wu Liang doesn't care much about the popularity and downloads of this loser mobile game, it doesn't mean that the game studio doesn't care.

You must know that Wu Liangke invested 200 million.

With this huge amount of money, game studios don't have to worry about funding, but can instead focus on the development and production of their games.

When it comes to game production, it's definitely a conscience.

In fact, in addition to the "loser" and "welfare" more, other aspects are not worse than the king of pesticides, and there are also advantages that the king of pesticides does not have.

I believe that many players who have played King Pesticide know that King Pesticide is a relatively fair BA game.

In addition to the matchmaking mechanism of dog blood and controlling the player's win rate, you can sometimes encounter some great gods in the game, and of course, sometimes you will encounter pitfalls.

Speaking of the matching mechanism, this should be a place where the king pesticide is more cheating.

That's right, when you're in a passerby, it's not enough to be at a high level, because it's a team game.

Whether it is your own side or the enemy, it is not difficult to distinguish between the great god and the pitfall.

In the game, with his special performance, he can actually tell the difference.

At the beginning of the game, the pit goods generally desperately want the economy, want to develop, the kind that is almost crazy, in addition to the basic operation, will forget that they are in deep danger, often because of a small soldier or a wild monster, and send away the head, once or twice, will not have a long memory.

Moreover, he basically doesn't care how many of you are against the line, even if he has a 0-10-0 record, as long as a tower does not fall, he will choose to take that path and fight you to the end.

His economic development is the lowest and slowest one, and when he plays a group, he either doesn't support it, or he saves his grandfather from the gourd baby, or he blindly leads the rhythm and takes his teammates to start a group.

As long as you find that you can keep crouching him to increase your economy, be careful if the enemy in the lane against you is slippery and would rather give up a tower than give a head.

A player like this, once it develops, will be your nightmare!

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Not only do you have to play well and have a poisonous vision, but you also have to learn to analyze, and it's tiring to play!

Therefore, a big disadvantage of King Pesticide is that the matching mechanism is really rubbish!

When you are about to cross the catastrophe, you suddenly encounter four pits on your side, and seek your own psychological shadow area, even if your level is high, it is difficult to take off with four pits.

Among the king's pesticides, there are many gods and many pit goods, but if you really want to compare, there are still many pit goods.

It's not terrible to have a lot of pit goods, but the scary thing is that he is obviously a big god, but he was matched with a group of stupid pit goods teammates, and then met the other party's five gods, Nima wants to win It's even more difficult than climbing to the sky!

In addition, in terms of controlling the winning rate, King Pesticide also has something worthy of criticism by players.

Do you want to win all the time?

No way!

Single-row passers-by have been winning streaks?

Dream on!

Whether your level is his father in the national service or his grandfather in the national service, the probability of matching teammates of the same level is almost half.

So, at the end of the day, it's a matter of matchmaking.

Is there no way to solve this problem?

Of course it can be solved!

And to a large extent, this problem can be solved.

As for why a certain beauty studio didn't solve it, it has to ask itself.

In fact, big data can be used to solve the problem of matching mechanism.

The so-called big data is a huge data collection, which will collect players' data, analyze it, and then try to match players with similar data when matching.

If it is explained directly, it may be a little abstract, so take the king pesticide as an example.

King Pesticides, in fact, is still a relatively in-depth mobile game, not very brainless, but also strategic.

Whether a player is a pit or not can be seen from the battle habits of each game.

Don't compare to the professional team, generally speaking, the regular convention, the top laner is the warrior, the mage takes the middle lane, the shooter assists the bottom lane, and the assassin jungler catches people.

Everyone's positioning, are clearly distinguished, if you are a shooter, you and the support to push a tower, many players will be more confused, trying to push a tower and do not know what to do.

The second tower on the opposite side is relatively far away, so I dare not push it.

There is also the shooter who is alone on the lower road, and after clearing the three small soldiers without hitting the tower, he will clean up the next wave of soldiers such as the river crabs, but he will not push the tower alive or dead.

Maybe I'm afraid that I don't know what I'm going to do after pushing the tower.

And players who can play, the real way is to do their best to defeat the enemy artist without giving away their heads, don't go to the assassin's field, and don't go to the middle lane to help, or immediately go to support the upper road after dismantling, because the pressure on the road is very high, and it is more difficult to develop.

If the upper road tower is still there, cooperate with the warriors to push down the upper road tower to expand your advantage.

And on the next road, you only need tanks, go and take the line, and make sure that the line can't be crossed.

Of course, as for whether to support the middle lane, it depends on what kind of mages the two sides are.

If you are a mage who clears the army quickly, it is a waste of time for the archer to go to the middle lane to help, and it will also affect the development of the mage, so it is better to protect the upper lane, which is the most efficient.