Now these things are becoming more and more difficult to find on paper, and they will be gradually put here in the future and updated from time to time.
One of the reasons for today's delay is that I suddenly had the idea of sorting out these things......
Related information 1 - about attributes: I.
Total HP = [2+1.1N+O.O5(N-1)N/2] (g+L) + Equipment + Hole Accumulation/365 Note: g = congenital root bone, L = congenital brawn.
All acquired attributes are counted as equipment, such as the six full attributes obtained by the protagonist due to acupuncture accumulation, and 1 bone or 1 brawn strength on equipment is 1o blood.
However, the burst power is equivalent to multiplying the innate strength by two for a short time, and according to the formula, the amount of blood will change greatly depending on the level.
II.
Total = (m/3+4) x (light power ratio + 1) + equipment Note: M = Innate Agility.
All acquired attributes are counted as equipment, and 3 points of agility increase the movement of 1 meter per second, and do not enjoy light work.
However, exploding agility is equivalent to multiplying innate agility by two for a short period of time, and can be disposed of.
As for the bezoar, his internal strength is indeed relatively low, but during the practice of the peerless ghost shadow drifting wind, there is a chance to improve the innate agility, so don't calculate it with common sense......
III.
Various attributes: L strength: Strength represents damage, weight, defense, and HP, and the final effect of practicing hard skills is related to it. 1 point of brawn strength = 1o pounds of weight.
G root bone: The root bone represents resistance and blood volume, and the final effect of practicing internal strength is related to it. 1 point root bone = 1oo critical upper limit. m Agility: Agility represents the degree of action and swinging, and the final effect of practicing light skills and moves is related to it. 1 agility = o.33 meters of movement per second.
Will: Will represents the degree of mental concentration, whether the internal strength is easy to go crazy, and the final effect of practicing mental attacks is related to it.
Perception, comprehension represents the degree of experience gain, and the total number of skills that can be learned. 1 point of perception represents 5% of the experience point gained, 12 is the average, less than 12, plus more than 12.
In addition to comprehension, each level of reading and literacy can increase the acquisition by 5%, but the same as other skills, the total level can increase the upper limit of one level of skill for every five levels.
Among them, the protagonist's stats: 6 strength, 1o root, 14 agility, 19 (Song), 12 focus.
Bezoar Stats: Strength 6, Root Bone 8, Agility 19 (Mongolia), Perception 12, Focus 16.
Xiangnuo Value: Strength 19 (Liao), Root Bone 14, Agility 17 (Liao), Perception 6, Focus 6.
Racial Talents: Great Song - Reading and literacy upper limit level 1, innate comprehension +1, prestige gain +5%, hidden attribute charm +1.
Liao - Upper limit of riding skill is level 1, innate agility +1, innate brawn strength +1, and an additional 1 HP of the basic attribute.
Western Xia - Terrain exploration limit 1, riding limit 1 level, innate root bone +1, additional 1 base attribute satiety.
Dali - Reading and literacy upper limit level 1, Buddhist upper limit level 1, innate will +1, hidden attribute luck +1.
Mongolia - Upper limit of riding is 1, upper limit of archery is 1, innate agility +1, and the movement of the basic attribute is increased by 1.