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Chapter 298: The Unpredictable Peach Blossom Forest


In the past two days, the weather has been hot, the bedding is stuffy, the body is sweaty, and finally the summer birds ......

It's a good summer, sweaty and hot......

Good summer, upstairs began to decorate, electric drills sneered, hammers sneered......

Sneering at you mB, banging you mB, I am dizzy and distended in the trouble......

It's only three thousand now, if you're lucky, you can make it up tomorrow, provided that the upstairs is not decorated, if you're unlucky, Amitabha, don't hit me...... —————————————————————— Excited by Duguhong's song of the wind, a group of people entered the peach blossom forest with high spirits.

As soon as I stepped into the forest, I couldn't help but make a sound of "leaning".

It turned out that the peach blossom forest was full of fog, although it was not to the extent that he could not see his five fingers, but the vision was only five steps but it was true, even if Dugu Honggong condensed his eyes and opened his vision with innate skills, the range that could be seen clearly was only twenty or thirty steps.

In such a dense fog, let alone finding a trap to kill the ambush, it is not so easy to just find the right direction to escape, finding the direction requires the sun, but here, the bright sun is just a hazy white overhead, and it is still looming.

A day ago, it wasn't like this, Dugu Hong used Qimen Dunjia in wondering, and fed back to get such a message: "6 Jiazhuang Ruins Maze, level fifteen." ” It is said that this will be the player of Qimen Dunjia to go through the maze of Qimen Dunjia, just like two people playing Go, the level of Qimen Dunjia represents the number of steps that two people can see through the subsequent changes, although most of the people who see through the changes will win, but it is not excluded that there is the possibility of capsizing in the gutter.

Fifteen versus nineteen, the difference is not that big.

Dugu Hongqing clearly remembered that a day ago, the maze level here was only eight.

In addition to representing the complexity of its changes, the maze level is also another very intuitive indicator, that is, the magnification value per unit length, in the eighth-level maze, the spacing of one step will be stretched to eight steps, so in the fifteenth-level maze, this elongation multiple is fifteen.

That means that the distance between the two concentric rings, which was originally five or six miles apart, has now been expanded to seventy or eighty miles.

Seventy or eighty miles is not a long distance for players in the game, but don't forget, it is foggy here, and the field of vision is only five or six steps, and it is not so easy to eliminate traps, kill ambushes, and move forward step by step on the premise of ensuring your own safety.

Moreover, a fifteen-fold increase in the straight-line distance means that the area of the radius expands by two hundred and twenty-five times, and multiplied by fifteen times the undulating terrain, and the complexity of this small island at this moment is at least equivalent to five or six thousand square kilometers of steep mountain forests.

What's more, the complexity of the formation, as the level increases, is squared.

Because, the Qimen Dunjia maze designed by the system has the difference between the so-called fixed point, stacked point, and reflection point.

The so-called fixed point is the one-to-one correspondence law of space in the maze, where it is, it will not disappear, it will not move, it will not be refreshed for a long time after the mark is made, and it is not controlled by the rules of the maze.

This kind of place is the pointing mark in the maze, and the simple map provided by the court scouts is a few ghost drawings that connect fixed points.

The meaning of the so-called stacked point is basically the same as that of the teleportation point, that is, the meaning of folding the distorted space, the direction of walking into the stacking point, and the direction of walking out of the stacking point, both will jointly determine the position of your teleportation.

If you're lucky, you might be teleported to your destination by the dots, and if you're unlucky, you might be trapped in a maze of dots for the rest of your life.

If you want to come and go freely in the maze array, you can only do it by thoroughly understanding the working principle of the stacking points, and each maze has its own set of rules, and the art of Qimen Dunjia can only help you understand these rules relatively quickly, but it can't directly instill the rules into your head, so everything depends on the player's own analysis ability.

As for the so-called reflection points, as the name suggests, they are simply some ethereal points that do not exist at all, and they are generated by the projection of real points in some kind of rule.

The fixed point, also known as the real point, the overlapping point or the reflection point, is also called the virtual point.

The area of the space occupied by the fixed point is just equal to the area of the ground occupied by the large array, that is to say, because the space that the formation expands out of thin air is completely filled by the projected reflection points and the overlapping points distributed by the formation.

Level 2 formation, the distance is doubled, the area becomes fourfold, and the area of the real point only accounts for a quarter, which means that each real point is projected at least three times on average, and the level 3 formation is eight times, and the level 4 is fifteen times......

This also causes the phenomenon that in the maze maze, why can't you get out of the mark, because these reflection points of the copied real point are related, although the mark made by the real point itself will not be copied, but between these reflection points, one is marked, then all the same projection of the reflection point will be affected, showing the same change.

In a low-level maze, the reflection points are not variable, and the number of overlapping points is also small, as long as it is not affected by the marks you make yourself, it is only a matter of time before you can identify the direction and get out of the maze.

However, in a large array with a high enough level, it is said that the reflection points are re-projected every once in a while, such as the four eight-array diagrams......

The peach forest maze in front of me should not have reached that level, but it can be guaranteed that there must be a considerable number of overlapping points in the maze, and if you are not careful, you will make a mistake.

And as the level increases in difficulty, in addition to the change of the dotted point, there is also a crucial one, that is, the real point is evacuated, and the fixed point like the street lamp becomes an inconspicuous thing like a drop of water in the sea with the expansion of the square area.

In places where the external conditions are extremely harsh and it is difficult to rely on the sun or stars to determine the direction, this undoubtedly greatly increases the difficulty of breaking through.

On the ghost drawings provided by the imperial court, there are only some real points marked in series, and the real points are connected by lines, almost ten unrelated involute lines that can be called circles, and the distance to the center of the island is at least four or five hundred miles, and the distance faced by each team is almost the same.

After all, this is a competition, and it is natural to have a fair starting point.

But under such harsh external conditions, it is possible to go along such a track for three to five days or even ten days to resist the finish line.

In contrast to the long distance, there will be no overlap points on this road, as long as you can honestly follow the instructions on the map, you will definitely have no problem reaching the center of the island in the end.

Is it with his own ability to directly pass through the maze obstacle and insert into the heart of the island?

Or do you want to follow the map and not follow those crooked paths?

The ten participating teams face the first choice......

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